etayn

old gzdoom project
git clone git://moonbender.net/etayn
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textures.txt (13228B)


      1 sprite INSKA0, 24, 24
      2 {
      3 	offset 12, 32
      4 	patch INSKA0, 0, 0
      5 }
      6 
      7 sprite HOGLA0, 24, 24
      8 {
      9 	offset 12, 32
     10 	patch HOGLA0, 0, 0
     11 }
     12 
     13 sprite FLO2A0, 32, 25
     14 {
     15 	offset 16, 25
     16 	patch FLO2A0, 0, 0
     17 }
     18 
     19 sprite FLO3A0, 26, 31
     20 {
     21 	offset 13, 40
     22 	patch FLO3A0, 0, 0
     23 }
     24 
     25 sprite BRIGA0, 34, 40
     26 {
     27 	offset 18, 40
     28 	patch BRIGA0, 0, 0
     29 }
     30 
     31 sprite FLO1A0, 16, 15
     32 {
     33 	offset 8, 15
     34 	patch FLO1A0, 0, 0
     35 }
     36 
     37 sprite FLO1B0, 16, 15
     38 {
     39 	offset 8, 15
     40 	patch FLO1B0, 0, 0
     41 }
     42 
     43 sprite FLO1C0, 16, 15
     44 {
     45 	offset 8, 15
     46 	patch FLO1C0, 0, 0
     47 }
     48 
     49 sprite FLO1D0, 16, 15
     50 {
     51 	offset 8, 15
     52 	patch FLO1D0, 0, 0
     53 }
     54 
     55 sprite FLO1E0, 16, 15
     56 {
     57 	offset 8, 15
     58 	patch FLO1E0, 0, 0
     59 }
     60 
     61 sprite FLO1F0, 16, 15
     62 {
     63 	offset 8, 15
     64 	patch FLO1F0, 0, 0
     65 }
     66 
     67 sprite SORDA0, 34, 90
     68 {
     69 	offset 17, 55
     70 	patch SORDA0, 0, 0
     71 }
     72 
     73 sprite SORDB0, 34, 90
     74 {	
     75 	offset 17, 55
     76 	patch SORDA0, 0, 0
     77 	{
     78 		FlipY
     79 	}
     80 }
     81 
     82 //summons
     83 sprite CHK2B1, 70, 66
     84 {
     85 	offset 35, 66
     86 	patch CHK2B1, 0, 0
     87 }
     88 
     89 sprite CHK2B2, 83, 81
     90 {
     91 	offset 40, 81 
     92 	patch CHK2B2, 0, 0
     93 }
     94 
     95 sprite CHK2B3, 80, 64 
     96 {
     97 	offset 40, 64
     98 	patch CHK2B3, 0, 0
     99 }
    100 
    101 sprite CHK2B4, 70, 67
    102 {
    103 	offset 35, 67
    104 	patch CHK2B4, 0, 0
    105 }
    106 
    107 sprite CHK2B5, 76, 68
    108 {
    109 	offset 38, 68
    110 	patch CHK2B5, 0, 0
    111 }
    112 
    113 sprite CHK2B6, 62, 68
    114 {
    115 	offset 31, 68 
    116 	patch CHK2B6, 0, 0
    117 }
    118 
    119 sprite CHK2B7, 80, 64 
    120 {
    121 	offset 40, 64
    122 	patch CHK2B7, 0, 0
    123 }
    124 
    125 sprite CHK2B8, 83, 81
    126 {
    127 	offset 41, 81
    128 	patch CHK2B8, 0, 0
    129 }
    130 
    131 sprite CHK2C1, 70, 66
    132 {
    133 	offset 35, 66
    134 	patch CHK2C1, 0, 0
    135 }
    136 
    137 sprite CHK2C2, 83, 81
    138 {
    139 	offset 41, 81 
    140 	patch CHK2C2, 0, 0
    141 }
    142 
    143 sprite CHK2C3, 80, 64
    144 {
    145 	offset 40, 64
    146 	patch CHK2C3, 0, 0
    147 }
    148 
    149 sprite CHK2C4, 70, 67
    150 {
    151 	offset 35, 67
    152 	patch CHK2C4, 0, 0
    153 }
    154 
    155 sprite CHK2C5, 76, 68
    156 {
    157 	offset 38, 68
    158 	patch CHK2C5, 0, 0
    159 }
    160 
    161 sprite CHK2C6, 62, 68
    162 {
    163 	offset 31, 68
    164 	patch CHK2C6, 0, 0
    165 }
    166 
    167 sprite CHK2C7, 80, 64
    168 {
    169 	offset 40, 64
    170 	patch CHK2C7, 0, 0
    171 }
    172 
    173 sprite CHK2C8, 83, 81
    174 {
    175 	offset 41, 81 
    176 	patch CHK2C8, 0, 0
    177 }
    178 
    179 sprite CHK2D1, 70, 66
    180 {
    181 	offset 35, 66
    182 	patch CHK2D1, 0, 0
    183 }
    184 
    185 sprite CHK2D2, 83, 81
    186 {
    187 	offset 41, 81 
    188 	patch CHK2D2, 0, 0
    189 }
    190 
    191 sprite CHK2D3, 80, 64
    192 {
    193 	offset 40, 64
    194 	patch CHK2D3, 0, 0
    195 }
    196 
    197 sprite CHK2D4, 70, 67
    198 {
    199 	offset 35, 67
    200 	patch CHK2D4, 0, 0
    201 }
    202 
    203 sprite CHK2D5, 76, 68
    204 {
    205 	offset 38, 68
    206 	patch CHK2D5, 0, 0
    207 }
    208 
    209 sprite CHK2D6, 62, 68
    210 {
    211 	offset 31, 68
    212 	patch CHK2D6, 0, 0
    213 }
    214 
    215 sprite CHK2D7, 80, 64
    216 {
    217 	offset 40, 64
    218 	patch CHK2D7, 0, 0
    219 }
    220 
    221 sprite CHK2D8, 83, 81
    222 {
    223 	offset 41, 81 
    224 	patch CHK2D8, 0, 0
    225 }
    226 
    227 sprite CHK2E1, 70, 66
    228 {
    229 	offset 35, 66
    230 	patch CHK2E1, 0, 0
    231 }
    232 
    233 sprite CHK2E2, 83, 81
    234 {
    235 	offset 41, 81 
    236 	patch CHK2E2, 0, 0
    237 }
    238 
    239 sprite CHK2E3, 80, 64
    240 {
    241 	offset 40, 64
    242 	patch CHK2E3, 0, 0
    243 }
    244 
    245 sprite CHK2E4, 70, 67
    246 {
    247 	offset 35, 67
    248 	patch CHK2E4, 0, 0
    249 }
    250 
    251 sprite CHK2E5, 76, 68
    252 {
    253 	offset 38, 68
    254 	patch CHK2E5, 0, 0
    255 }
    256 
    257 sprite CHK2E6, 62, 68
    258 {
    259 	offset 31, 68
    260 	patch CHK2E6, 0, 0
    261 }
    262 
    263 sprite CHK2E7, 80, 64
    264 {
    265 	offset 40, 64
    266 	patch CHK2E7, 0, 0
    267 }
    268 
    269 sprite CHK2E8, 83, 81
    270 {
    271 	offset 41, 81 
    272 	patch CHK2E8, 0, 0
    273 }
    274 
    275 sprite CHK2F1, 58, 86
    276 {
    277 	offset 29, 86
    278 	patch CHK2F1, 0, 0
    279 }
    280 
    281 sprite CHK2F2, 83, 81
    282 {
    283 	offset 41, 81 
    284 	patch CHK2F2, 0, 0
    285 }
    286 
    287 sprite CHK2F3, 130, 91 
    288 {
    289 	offset 65, 91
    290 	patch CHK2F3, 0, 0
    291 }
    292 
    293 sprite CHK2F4, 100, 100 
    294 {
    295 	offset 50, 100
    296 	patch CHK2F4, 0, 0
    297 }
    298 
    299 sprite CHK2F5, 58, 86
    300 {
    301 	offset 29, 86
    302 	patch CHK2F5, 0, 0
    303 }
    304 
    305 sprite CHK2F6, 100, 92
    306 {
    307 	offset 50, 92
    308 	patch CHK2F6, 0, 0
    309 }
    310 
    311 sprite CHK2F7, 130, 91
    312 {
    313 	offset 65, 91
    314 	patch CHK2F7, 0, 0
    315 }
    316 
    317 sprite CHK2F8, 83, 81
    318 {
    319 	offset 41, 81 
    320 	patch CHK2F8, 0, 0
    321 }
    322 
    323 sprite CHK2G1, 58, 86
    324 {
    325 	offset 29, 86
    326 	patch CHK2G1, 0, 0
    327 }
    328 
    329 sprite CHK2G2, 83, 81
    330 {
    331 	offset 41, 81 
    332 	patch CHK2G2, 0, 0
    333 }
    334 
    335 sprite CHK2G3, 130, 91 
    336 {
    337 	offset 65, 91
    338 	patch CHK2G3, 0, 0
    339 }
    340 
    341 sprite CHK2G4, 100, 100 
    342 {
    343 	offset 50, 100
    344 	patch CHK2G4, 0, 0
    345 }
    346 
    347 sprite CHK2G5, 58, 86
    348 {
    349 	offset 29, 86
    350 	patch CHK2G5, 0, 0
    351 }
    352 
    353 sprite CHK2G6, 100, 92
    354 {
    355 	offset 50, 92
    356 	patch CHK2G6, 0, 0
    357 }
    358 
    359 sprite CHK2G7, 130, 91
    360 {
    361 	offset 65, 91
    362 	patch CHK2G7, 0, 0
    363 }
    364 
    365 sprite CHK2G8, 83, 81
    366 {
    367 	offset 41, 81 
    368 	patch CHK2G8, 0, 0
    369 }
    370 
    371 sprite CHK2H1, 58, 86
    372 {
    373 	offset 29, 86
    374 	patch CHK2H1, 0, 0
    375 }
    376 
    377 sprite CHK2H2, 83, 81
    378 {
    379 	offset 41, 81 
    380 	patch CHK2H2, 0, 0
    381 }
    382 
    383 sprite CHK2H3, 130, 91 
    384 {
    385 	offset 65, 91
    386 	patch CHK2H3, 0, 0
    387 }
    388 
    389 sprite CHK2H4, 100, 100 
    390 {
    391 	offset 50, 100
    392 	patch CHK2H4, 0, 0
    393 }
    394 
    395 sprite CHK2H5, 58, 86
    396 {
    397 	offset 29, 86
    398 	patch CHK2H5, 0, 0
    399 }
    400 
    401 sprite CHK2H6, 100, 92
    402 {
    403 	offset 50, 92
    404 	patch CHK2H6, 0, 0
    405 }
    406 
    407 sprite CHK2H7, 130, 91
    408 {
    409 	offset 65, 91
    410 	patch CHK2H7, 0, 0
    411 }
    412 
    413 sprite CHK2H8, 83, 81
    414 {
    415 	offset 41, 81 
    416 	patch CHK2H8, 0, 0
    417 }
    418 
    419 sprite CHK2I1, 58, 86
    420 {
    421 	offset 29, 86
    422 	patch CHK2I1, 0, 0
    423 }
    424 
    425 sprite CHK2I2, 83, 81
    426 {
    427 	offset 41, 81 
    428 	patch CHK2I2, 0, 0
    429 }
    430 
    431 sprite CHK2I3, 130, 91 
    432 {
    433 	offset 65, 91
    434 	patch CHK2I3, 0, 0
    435 }
    436 
    437 sprite CHK2I4, 100, 100 
    438 {
    439 	offset 50, 100
    440 	patch CHK2I4, 0, 0
    441 }
    442 
    443 sprite CHK2I5, 58, 86
    444 {
    445 	offset 29, 86
    446 	patch CHK2I5, 0, 0
    447 }
    448 
    449 sprite CHK2I6, 100, 92
    450 {
    451 	offset 50, 92
    452 	patch CHK2I6, 0, 0
    453 }
    454 
    455 sprite CHK2I7, 130, 91
    456 {
    457 	offset 65, 91
    458 	patch CHK2I7, 0, 0
    459 }
    460 
    461 sprite CHK2I8, 83, 81
    462 {
    463 	offset 41, 81 
    464 	patch CHK2I8, 0, 0
    465 }
    466 
    467 sprite CHK2J1, 58, 86
    468 {
    469 	offset 29, 86
    470 	patch CHK2J1, 0, 0
    471 }
    472 
    473 sprite CHK2J2, 83, 81
    474 {
    475 	offset 41, 81 
    476 	patch CHK2J2, 0, 0
    477 }
    478 
    479 sprite CHK2J3, 130, 91 
    480 {
    481 	offset 65, 91
    482 	patch CHK2J3, 0, 0
    483 }
    484 
    485 sprite CHK2J4, 100, 100 
    486 {
    487 	offset 50, 100
    488 	patch CHK2J4, 0, 0
    489 }
    490 
    491 sprite CHK2J5, 58, 86
    492 {
    493 	offset 29, 86
    494 	patch CHK2J5, 0, 0
    495 }
    496 
    497 sprite CHK2J6, 100, 92
    498 {
    499 	offset 50, 92
    500 	patch CHK2J6, 0, 0
    501 }
    502 
    503 sprite CHK2J7, 130, 91
    504 {
    505 	offset 65, 91
    506 	patch CHK2J7, 0, 0
    507 }
    508 
    509 sprite CHK2J8, 83, 81
    510 {
    511 	offset 41, 81 
    512 	patch CHK2J8, 0, 0
    513 }
    514 
    515 sprite CHK2K1, 58, 86
    516 {
    517 	offset 29, 86
    518 	patch CHK2K1, 0, 0
    519 }
    520 
    521 sprite CHK2K2, 83, 81
    522 {
    523 	offset 41, 81 
    524 	patch CHK2K2, 0, 0
    525 }
    526 
    527 sprite CHK2K3, 130, 91 
    528 {
    529 	offset 65, 91
    530 	patch CHK2K3, 0, 0
    531 }
    532 
    533 sprite CHK2K4, 100, 100 
    534 {
    535 	offset 50, 100
    536 	patch CHK2K4, 0, 0
    537 }
    538 
    539 sprite CHK2K5, 58, 86
    540 {
    541 	offset 29, 86
    542 	patch CHK2K5, 0, 0
    543 }
    544 
    545 sprite CHK2K6, 100, 92
    546 {
    547 	offset 50, 92
    548 	patch CHK2K6, 0, 0
    549 }
    550 
    551 sprite CHK2K7, 130, 91
    552 {
    553 	offset 65, 91
    554 	patch CHK2K7, 0, 0
    555 }
    556 
    557 sprite CHK2K8, 83, 81
    558 {
    559 	offset 41, 81 
    560 	patch CHK2K8, 0, 0
    561 }
    562 
    563 sprite CHK2N0, 80, 64
    564 {
    565 	offset 40, 64
    566 	patch CHK2N0, 0, 0
    567 }
    568 
    569 sprite CHK2O0, 80, 64
    570 {
    571 	offset 40, 64
    572 	patch CHK2O0, 0, 0
    573 }
    574 
    575 sprite CHK2P0, 80, 64
    576 {
    577 	offset 40, 64
    578 	patch CHK2P0, 0, 0
    579 }
    580 
    581 sprite RBFIA0, 16, 17
    582 {
    583 	offset 8, 17
    584 	patch RBFIB0, 0, 0
    585 }
    586 
    587 sprite RBFIB0, 16, 17
    588 {
    589 	offset 8, 17
    590 	patch RBFIB0, 0, 0
    591 }
    592 
    593 sprite RBFIC0, 16, 17
    594 {
    595 	offset 8, 17
    596 	patch RBFIC0, 0, 0
    597 }
    598 
    599 sprite RBFID0, 16, 17
    600 {
    601 	offset 8, 17
    602 	patch RBFID0, 0, 0
    603 }
    604 
    605 sprite RBINA1, 60, 17
    606 {
    607 	offset 30, 8
    608 	patch RBINA1, 0, 0
    609 }
    610 
    611 sprite RBINA2A8, 60, 17
    612 {
    613 	offset 30, 8
    614 	patch RBINA2A8, 0, 0
    615 }
    616 
    617 sprite RBINA3A7, 60, 17
    618 {
    619 	offset 30, 8
    620 	patch RBINA3A7, 0, 0
    621 }
    622 
    623 sprite RBINA4A6, 60, 17
    624 {
    625 	offset 30, 8
    626 	patch RBINA4A6, 0, 0
    627 }
    628 
    629 sprite RBINA5, 60, 17
    630 {
    631 	offset 30, 8
    632 	patch RBINA5, 0, 0
    633 }
    634 
    635 sprite RBINB1, 60, 17
    636 {
    637 	offset 30, 8
    638 	patch RBINB1, 0, 0
    639 }
    640 
    641 sprite RBINB2B8, 60, 17
    642 {
    643 	offset 30, 8
    644 	patch RBINB2B8, 0, 0
    645 }
    646 
    647 sprite RBINB3B7, 60, 17
    648 {
    649 	offset 30, 8
    650 	patch RBINB3B7, 0, 0
    651 }
    652 
    653 sprite RBINB4B6, 60, 17
    654 {
    655 	offset 30, 8
    656 	patch RBINB4B6, 0, 0
    657 }
    658 
    659 sprite RBINB5, 60, 17
    660 {
    661 	offset 30, 8
    662 	patch RBINB5, 0, 0
    663 }
    664 
    665 sprite RBINC1, 60, 17
    666 {
    667 	offset 30, 8
    668 	patch RBINC1, 0, 0
    669 }
    670 
    671 sprite RBINC2C8, 60, 17
    672 {
    673 	offset 30, 8
    674 	patch RBINC2C8, 0, 0
    675 }
    676 
    677 sprite RBINC3C7, 60, 17
    678 {
    679 	offset 30, 8
    680 	patch RBINC3C7, 0, 0
    681 }
    682 
    683 sprite RBINC4C6, 60, 17
    684 {
    685 	offset 30, 8
    686 	patch RBINC4C6, 0, 0
    687 }
    688 
    689 sprite RBINC5, 60, 17
    690 {
    691 	offset 30, 8
    692 	patch RBINC5, 0, 0
    693 }
    694 
    695 sprite RBIND1, 60, 17
    696 {
    697 	offset 30, 8
    698 	patch RBIND1, 0, 0
    699 }
    700 
    701 sprite RBIND2D8, 60, 17
    702 {
    703 	offset 30, 8
    704 	patch RBIND2D8, 0, 0
    705 }
    706 
    707 sprite RBIND3D7, 60, 17
    708 {
    709 	offset 30, 8
    710 	patch RBIND3D7, 0, 0
    711 }
    712 
    713 sprite RBIND4D6, 60, 17
    714 {
    715 	offset 30, 8
    716 	patch RBIND4D6, 0, 0
    717 }
    718 
    719 sprite RBIND5, 60, 17
    720 {
    721 	offset 30, 8
    722 	patch RBIND5, 0, 0
    723 }
    724 
    725 sprite CHK3A1, 88, 60
    726 {
    727 	offset 44, 60
    728 	patch CHK3A1, 0, 0
    729 }
    730 
    731 sprite CHK3A2, 66, 46
    732 {
    733 	offset 33, 46
    734 	patch CHK3A2, 0, 0
    735 }
    736 
    737 sprite CHK3A3, 41, 50
    738 {
    739 	offset 20, 50
    740 	patch CHK3A3, 0, 0
    741 }
    742 
    743 sprite CHK3A4, 66, 46
    744 {
    745 	offset 33, 46 
    746 	patch CHK3A4, 0, 0
    747 }
    748 
    749 sprite CHK3A5, 70, 60
    750 {
    751 	offset 35, 60
    752 	patch CHK3A5, 0, 0
    753 }
    754 
    755 sprite CHK3A6, 66, 46 
    756 {
    757 	offset 33, 46
    758 	patch CHK3A6, 0, 0
    759 }
    760 
    761 sprite CHK3A7, 41, 50
    762 {
    763 	offset 20, 50
    764 	patch CHK3A7, 0, 0
    765 }
    766 
    767 sprite CHK3A8, 70, 46 
    768 {
    769 	offset 35, 46
    770 	patch CHK3A8, 0, 0
    771 }
    772 
    773 sprite CHK3B1, 70, 60
    774 {
    775 	offset 35, 60
    776 	patch CHK3B1, 0, 0
    777 }
    778 
    779 sprite CHK3B2, 66, 46
    780 {
    781 	offset 33, 46
    782 	patch CHK3B2, 0, 0
    783 }
    784 
    785 sprite CHK3B3, 41, 50
    786 {
    787 	offset 20, 50
    788 	patch CHK3B3, 0, 0
    789 }
    790 
    791 sprite CHK3B4, 66, 46
    792 {
    793 	offset 33, 46 
    794 	patch CHK3B4, 0, 0
    795 }
    796 
    797 sprite CHK3B5, 70, 60
    798 {
    799 	offset 35, 60
    800 	patch CHK3B5, 0, 0
    801 }
    802 
    803 sprite CHK3B6, 66, 46 
    804 {
    805 	offset 33, 46
    806 	patch CHK3B6, 0, 0
    807 }
    808 
    809 sprite CHK3B7, 41, 50
    810 {
    811 	offset 20, 50
    812 	patch CHK3B7, 0, 0
    813 }
    814 
    815 sprite CHK3B8, 70, 46 
    816 {
    817 	offset 35, 46
    818 	patch CHK3B8, 0, 0
    819 }
    820 
    821 sprite CHK3C1, 70, 60
    822 {
    823 	offset 35, 60
    824 	patch CHK3C1, 0, 0
    825 }
    826 
    827 sprite CHK3C2, 66, 46
    828 {
    829 	offset 33, 46
    830 	patch CHK3C2, 0, 0
    831 }
    832 
    833 sprite CHK3C3, 41, 50
    834 {
    835 	offset 20, 50
    836 	patch CHK3C3, 0, 0
    837 }
    838 
    839 sprite CHK3C4, 66, 46
    840 {
    841 	offset 33, 46 
    842 	patch CHK3C4, 0, 0
    843 }
    844 
    845 sprite CHK3C5, 70, 60
    846 {
    847 	offset 35, 60
    848 	patch CHK3C5, 0, 0
    849 }
    850 
    851 sprite CHK3C6, 66, 46 
    852 {
    853 	offset 33, 46
    854 	patch CHK3C6, 0, 0
    855 }
    856 
    857 sprite CHK3C7, 41, 50
    858 {
    859 	offset 20, 50
    860 	patch CHK3C7, 0, 0
    861 }
    862 
    863 sprite CHK3C8, 70, 46 
    864 {
    865 	offset 35, 46
    866 	patch CHK3C8, 0, 0
    867 }
    868 
    869 sprite CHK3D1, 70, 60
    870 {
    871 	offset 35, 60
    872 	patch CHK3D1, 0, 0
    873 }
    874 
    875 sprite CHK3D2, 66, 46
    876 {
    877 	offset 33, 46
    878 	patch CHK3D2, 0, 0
    879 }
    880 
    881 sprite CHK3D3, 41, 50
    882 {
    883 	offset 20, 50
    884 	patch CHK3D3, 0, 0
    885 }
    886 
    887 sprite CHK3D4, 66, 46
    888 {
    889 	offset 33, 46 
    890 	patch CHK3D4, 0, 0
    891 }
    892 
    893 sprite CHK3D5, 70, 60
    894 {
    895 	offset 35, 60
    896 	patch CHK3D5, 0, 0
    897 }
    898 
    899 sprite CHK3D6, 66, 46 
    900 {
    901 	offset 33, 46
    902 	patch CHK3D6, 0, 0
    903 }
    904 
    905 sprite CHK3D7, 41, 50
    906 {
    907 	offset 20, 50
    908 	patch CHK3D7, 0, 0
    909 }
    910 
    911 sprite CHK3D8, 70, 46 
    912 {
    913 	offset 35, 46
    914 	patch CHK3D8, 0, 0
    915 }
    916 
    917 sprite CHK3E1, 70, 60
    918 {
    919 	offset 35, 60
    920 	patch CHK3E1, 0, 0
    921 }
    922 
    923 sprite CHK3E2, 66, 46
    924 {
    925 	offset 33, 46
    926 	patch CHK3E2, 0, 0
    927 }
    928 
    929 sprite CHK3E3, 41, 50
    930 {
    931 	offset 20, 50
    932 	patch CHK3E3, 0, 0
    933 }
    934 
    935 sprite CHK3E4, 66, 46
    936 {
    937 	offset 33, 46 
    938 	patch CHK3E4, 0, 0
    939 }
    940 
    941 sprite CHK3E5, 70, 60
    942 {
    943 	offset 35, 60
    944 	patch CHK3E5, 0, 0
    945 }
    946 
    947 sprite CHK3E6, 66, 46 
    948 {
    949 	offset 33, 46
    950 	patch CHK3E6, 0, 0
    951 }
    952 
    953 sprite CHK3E7, 41, 50
    954 {
    955 	offset 20, 50
    956 	patch CHK3E7, 0, 0
    957 }
    958 
    959 sprite CHK3E8, 70, 46 
    960 {
    961 	offset 35, 46
    962 	patch CHK3E8, 0, 0
    963 }
    964 
    965 sprite CHK3F1, 88, 60
    966 {
    967 	offset 44, 60
    968 	patch CHK3F1, 0, 0
    969 }
    970 
    971 sprite CHK3F2, 100, 60
    972 {
    973 	offset 50, 60
    974 	patch CHK3F2, 0, 0
    975 }
    976 
    977 sprite CHK3F3, 103, 64 
    978 {
    979 	offset 51, 64
    980 	patch CHK3F3, 0, 0
    981 }
    982 
    983 sprite CHK3F4, 100, 60 
    984 {
    985 	offset 50, 60 
    986 	patch CHK3F4, 0, 0
    987 }
    988 
    989 sprite CHK3F5, 88, 60
    990 {
    991 	offset 44, 60
    992 	patch CHK3F5, 0, 0
    993 }
    994 
    995 sprite CHK3F6, 100, 60 
    996 {
    997 	offset 50, 60 
    998 	patch CHK3F6, 0, 0
    999 }
   1000 
   1001 sprite CHK3F7, 103, 64 
   1002 {
   1003 	offset 51, 64 
   1004 	patch CHK3F7, 0, 0
   1005 }
   1006 
   1007 sprite CHK3F8, 100, 60 
   1008 {
   1009 	offset 50, 60
   1010 	patch CHK3F8, 0, 0
   1011 }
   1012 
   1013 sprite CHK3G1, 88, 60
   1014 {
   1015 	offset 44, 60
   1016 	patch CHK3G1, 0, 0
   1017 }
   1018 
   1019 sprite CHK3G2, 100, 60
   1020 {
   1021 	offset 50, 60
   1022 	patch CHK3G2, 0, 0
   1023 }
   1024 
   1025 sprite CHK3G3, 103, 64 
   1026 {
   1027 	offset 51, 64
   1028 	patch CHK3G3, 0, 0
   1029 }
   1030 
   1031 sprite CHK3G4, 100, 60 
   1032 {
   1033 	offset 50, 60 
   1034 	patch CHK3G4, 0, 0
   1035 }
   1036 
   1037 sprite CHK3G5, 88, 60
   1038 {
   1039 	offset 44, 60
   1040 	patch CHK3G5, 0, 0
   1041 }
   1042 
   1043 sprite CHK3G6, 100, 60 
   1044 {
   1045 	offset 50, 60 
   1046 	patch CHK3G6, 0, 0
   1047 }
   1048 
   1049 sprite CHK3G7, 103, 64 
   1050 {
   1051 	offset 51, 64 
   1052 	patch CHK3G7, 0, 0
   1053 }
   1054 
   1055 sprite CHK3G8, 100, 60 
   1056 {
   1057 	offset 50, 60
   1058 	patch CHK3G8, 0, 0
   1059 }
   1060 
   1061 sprite CHK3H1, 88, 60
   1062 {
   1063 	offset 44, 60
   1064 	patch CHK3H1, 0, 0
   1065 }
   1066 
   1067 sprite CHK3H2, 100, 60
   1068 {
   1069 	offset 50, 60
   1070 	patch CHK3H2, 0, 0
   1071 }
   1072 
   1073 sprite CHK3H3, 103, 64 
   1074 {
   1075 	offset 51, 64
   1076 	patch CHK3H3, 0, 0
   1077 }
   1078 
   1079 sprite CHK3H4, 100, 60 
   1080 {
   1081 	offset 50, 60 
   1082 	patch CHK3H4, 0, 0
   1083 }
   1084 
   1085 sprite CHK3H5, 88, 60
   1086 {
   1087 	offset 44, 60
   1088 	patch CHK3H5, 0, 0
   1089 }
   1090 
   1091 sprite CHK3H6, 100, 60 
   1092 {
   1093 	offset 50, 60 
   1094 	patch CHK3H6, 0, 0
   1095 }
   1096 
   1097 sprite CHK3H7, 103, 64 
   1098 {
   1099 	offset 51, 64 
   1100 	patch CHK3H7, 0, 0
   1101 }
   1102 
   1103 sprite CHK3H8, 100, 60 
   1104 {
   1105 	offset 50, 60
   1106 	patch CHK3H8, 0, 0
   1107 }
   1108 
   1109 sprite CHK3I1, 88, 60
   1110 {
   1111 	offset 44, 60
   1112 	patch CHK3I1, 0, 0
   1113 }
   1114 
   1115 sprite CHK3I2, 100, 60
   1116 {
   1117 	offset 50, 60
   1118 	patch CHK3I2, 0, 0
   1119 }
   1120 
   1121 sprite CHK3I3, 103, 64 
   1122 {
   1123 	offset 51, 64
   1124 	patch CHK3I3, 0, 0
   1125 }
   1126 
   1127 sprite CHK3I4, 100, 60 
   1128 {
   1129 	offset 50, 60 
   1130 	patch CHK3I4, 0, 0
   1131 }
   1132 
   1133 sprite CHK3I5, 88, 60
   1134 {
   1135 	offset 44, 60
   1136 	patch CHK3I5, 0, 0
   1137 }
   1138 
   1139 sprite CHK3I6, 100, 60 
   1140 {
   1141 	offset 50, 60 
   1142 	patch CHK3I6, 0, 0
   1143 }
   1144 
   1145 sprite CHK3I7, 103, 64 
   1146 {
   1147 	offset 51, 64 
   1148 	patch CHK3I7, 0, 0
   1149 }
   1150 
   1151 sprite CHK3I8, 100, 60 
   1152 {
   1153 	offset 50, 60
   1154 	patch CHK3I8, 0, 0
   1155 }
   1156 
   1157 sprite CHK3J1, 88, 60
   1158 {
   1159 	offset 44, 60
   1160 	patch CHK3J1, 0, 0
   1161 }
   1162 
   1163 sprite CHK3J2, 100, 60
   1164 {
   1165 	offset 50, 60
   1166 	patch CHK3J2, 0, 0
   1167 }
   1168 
   1169 sprite CHK3J3, 103, 64 
   1170 {
   1171 	offset 51, 64
   1172 	patch CHK3J3, 0, 0
   1173 }
   1174 
   1175 sprite CHK3J4, 100, 60 
   1176 {
   1177 	offset 50, 60 
   1178 	patch CHK3J4, 0, 0
   1179 }
   1180 
   1181 sprite CHK3J5, 88, 60
   1182 {
   1183 	offset 44, 60
   1184 	patch CHK3J5, 0, 0
   1185 }
   1186 
   1187 sprite CHK3J6, 100, 60 
   1188 {
   1189 	offset 50, 60 
   1190 	patch CHK3J6, 0, 0
   1191 }
   1192 
   1193 sprite CHK3J7, 103, 64 
   1194 {
   1195 	offset 51, 64 
   1196 	patch CHK3J7, 0, 0
   1197 }
   1198 
   1199 sprite CHK3J8, 100, 60 
   1200 {
   1201 	offset 50, 60
   1202 	patch CHK3J8, 0, 0
   1203 }
   1204 
   1205 sprite CHK3K0, 60, 44
   1206 {
   1207 	offset 30, 44
   1208 	patch CHK3K0, 0, 0
   1209 }
   1210 
   1211 sprite CHK3L0, 60, 44
   1212 {
   1213 	offset 30, 44
   1214 	patch CHK3L0, 0, 0
   1215 }
   1216 
   1217 sprite CHK3M0, 88, 60
   1218 {
   1219 	offset 88, 60
   1220 	patch CHK3M0, 0, 0
   1221 }
   1222 
   1223 sprite CHK3N0, 88, 60
   1224 {
   1225 	offset 88, 60
   1226 	patch CHK3N0, 0, 0
   1227 }
   1228 
   1229 sprite CHK3O0, 88, 60
   1230 {
   1231 	offset 88, 60
   1232 	patch CHK3O0, 0, 0
   1233 }
   1234 
   1235 //powerups
   1236 sprite DORBA0, 34, 34
   1237 {
   1238 	offset 17, 50
   1239 	patch DORBA0, 0, 0
   1240 }
   1241 
   1242 sprite DORBB0, 34, 34
   1243 {
   1244 	offset 17, 50
   1245 	patch DORBB0, 0, 0
   1246 }
   1247 
   1248 sprite DORBC0, 34, 34
   1249 {
   1250 	offset 17, 50
   1251 	patch DORBC0, 0, 0
   1252 }
   1253 
   1254 sprite CNVGA0, 24, 28
   1255 {
   1256 	offset 12, 40
   1257 	patch CNVGA0, 0, 0
   1258 }
   1259 
   1260 sprite CNVGB0, 24, 28
   1261 {
   1262 	offset 12, 40
   1263 	patch CNVGB0, 0, 0
   1264 }