doors.qc (356B)
1 //super simple door implementation 2 //they just move when a button targeting the door is pressed 3 4 void() door_trigger = 5 { 6 SUB_CalcMove(self.origin + '0 0 100'); 7 } 8 9 void func_door() = 10 { 11 self.use = door_trigger; 12 self.solid = SOLID_BSP; 13 self.movetype = MOVETYPE_PUSH; 14 setorigin(self, self.origin); 15 setmodel(self, self.model); 16 self.classname = "door"; 17 }